

If you want more details on this topic, check our our diminishing returns blog post.įor the purposes of this article, we’ll just give you the punchline: even though the in-game character sheet shows that you get less and less percent damage reduction per point of Armor as you get more and more Armor, its true, practical value is linear - don’t let that number throw you off. This is one of those topics that tends to cause arguments between people who all have a perfect understanding of the topic, but a different perspective.


Several tank mechanics in BfA use DR formulas: damage reduction from Armor, Blocking and Stagger, and chance to Block, Dodge and Parry. Let’s start by looking at the often misunderstood concept of diminishing returns. We’ll cover all of the formulas in this post (along with a Rage generation nugget at the end). We’ve figured out everything you need to know through data mining and a dizzying amount of in-game testing. Other things are a little different with Battle for Azeroth. Some things haven’t changed and you’ll be familiar with them. In Battle for Azeroth, how does diminishing returns affect Armor, Block Amount, Stagger, Dodge, Parry, and Block Chance?
